Update of patch #1669 (project wesnoth):

             Assigned to:               zookeeper => boucman                

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Follow-up Comment #2:

I didn't manage to reproduce the problem this is supposed to fix, so it's
hard to say much about the patch. The sensible behaviour would be that
hidden=yes hides the side altogether from the side assignment screen and
allow_player=no simply disallows human players from taking that side, but as
far as I've understood this patch just makes allow_player=no do what
hidden=yes does?

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  <http://gna.org/patch/?1669>

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