URL:
  <http://gna.org/bugs/?16412>

                 Summary: crash when doing :lua some_global_function()
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Donnerstag 12.08.2010 um 17:24
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk rev 45533
        Operating System: win xp

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Details:

scenario contains

        [event]
                name=preload
                first_time_only=no
                [lua]
                        code=<< 
                        
wesnoth.dofile("~add-ons/Testcampaign/utils/lua/global.lua")
                        >>
                [/lua]
        [/event]
        [event]
                name=prestart
                [set_menu_item]
                        id=global
                        description=_"global"
                        [command]
                                [lua]
                                        code=<< global() >>
                                [/lua]
                        [/command]
                [/set_menu_item]
        [/event]

global.lua:

function global()
        local message = "here"

        wesnoth.fire("message", {speaker = "narrator", message = message})
end

Crash happens when doing
:lua global()
Crash happens not when either commenting the wesnoth.fire(... line and then
doing :lua global() or when calling the function via the right-click menu.
No stderr output.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?16412>

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