URL:
  <http://gna.org/bugs/?16538>

                 Summary: Being able to customize recall cost based on unit
characteristics criteria.
                 Project: Battle for Wesnoth
            Submitted by: stevenaus
            Submitted on: Wednesday 08/25/2010 at 22:28
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9 series
        Operating System: Any Supported

    _______________________________________________________

Details:

The ability to customize recall cost - to be able to set criteria for a
particular gold recall cost.  So any comparison operator/s (on any of the
particular unit's characteristics) on each line, such as =, >=, <=, <>,
*and*, and in the case of traits *contains*, and *does not contain* (be able
to test for particular individual traits, or trait combinations - *and* could
be used with *contains* and *does not contain* statements too).   They would
be evaluated starting from the top, the first line that has its criteria
satisfied is the one the cost would be associated with and shown in the
recall dialog (so if you had multiple possibilities for a custom recall cost,
the one that is matched first is the one that would be used and shown in the
recall dialog).  If a particular unit does not satisfy any line's criteria,
it would use the default recall cost (either the global default, or whatever
the default recall cost is defined for that "side" in that scenario's WML).

What do you think?

Best regards,
Steven.




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