URL:
<http://gna.org/patch/?1981>
Summary: Fix the lua export for is_enemy function
Project: Battle for Wesnoth
Submitted by: faabumc
Submitted on: Thursday 09/23/2010 at 12:32
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Here is a patch file to fix the is_enemy implementation in lua in file
src/scripting/lua.cpp
While the first argument (that is a side id) is used as an index to the team
table, and must thus be brought from range [1,nb_side] to [0,nb_side-1], the
second argument must be a side number: it must not be changed.
Failing to do so, the two sides of a 2 player game are not identified as
enemies.
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File Attachments:
-------------------------------------------------------
Date: Thursday 09/23/2010 at 12:32 Name: patch_is_enemy.txt Size: 732B
By: faabumc
patch on src/scripting/lua.cpp against rev 46525
<http://gna.org/patch/download.php?file_id=10412>
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<http://gna.org/patch/?1981>
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