Update of bug #18679 (project wesnoth):

                  Status:                    None => Works For Me           

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Follow-up Comment #1:

Crab, I guess you don't mind; I can't reproduce this in r51637. I used a side
definition like so
++
        [side]
                side=2
                type=Troll
                controller=ai
                recruit="Troll Whelp"
                team_name=team
                [ai]
                        [avoid]
                                x=9-44
                        [/avoid]
                [/ai]
#               [ai]
#                       [avoid]
#                               x=7-44
#                       [/avoid]
#               [/ai]
        [/side]
--
The difference in ai behavior was obvious (grabbing a village in the affected
column/not grabbing it).
Marking works for me.
It also worked with ai_algorithm=

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  <http://gna.org/bugs/?18679>

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