Update of bug #18679 (project wesnoth):
Status: None => Works For Me
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Follow-up Comment #1:
Crab, I guess you don't mind; I can't reproduce this in r51637. I used a side
definition like so
++
[side]
side=2
type=Troll
controller=ai
recruit="Troll Whelp"
team_name=team
[ai]
[avoid]
x=9-44
[/avoid]
[/ai]
# [ai]
# [avoid]
# x=7-44
# [/avoid]
# [/ai]
[/side]
--
The difference in ai behavior was obvious (grabbing a village in the affected
column/not grabbing it).
Marking works for me.
It also worked with ai_algorithm=
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