URL:
  <http://gna.org/bugs/?19544>

                 Summary: Failed to show a dialog, which doesn't fit on the
screen
                 Project: Battle for Wesnoth
            Submitted by: slowthinker
            Submitted on: Tue Mar 13 15:36:53 2012
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.0
        Operating System: Win XP Pro

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Details:

The bug has ben observed with a Wesnoth's textbox:
If  '[message] [text_input] label=' is too long and the Wesnoth window is not
wide enough then an error message is shown (see below) and the game is ended.

It might be just a different effect of this bug:
https://gna.org/bugs/index.php?19237
also because the error message is identical with both bugs:

"An error due to possibly invalid WML occurred
The error message is :
Failed to show a dialog, which doesn't fit on the screen.
When reporting the bug please include the following error message :
src\gui\widgets\window.cpp:940 in function 'layout' found the following
problem: Failed to size window; wanted size 844,126 available size 694,676
screen size 896,706."

You can reproduce the bug if you run the attached scenario in a smaller
window.

a note: the textbox is very wide and doesn't reflect max_length, and so it
occupies a lot of window width.



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File Attachments:


-------------------------------------------------------
Date: Tue Mar 13 15:36:54 2012  Name: test_bug_textinput.zip  Size: 435B   By:
slowthinker

<http://gna.org/bugs/download.php?file_id=15364>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?19544>

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