URL:
  <http://gna.org/bugs/?19621>

                 Summary: Unit disappears when the other unit is killed if
attack is planned.
                 Project: Battle for Wesnoth
            Submitted by: adc
            Submitted on: Thu 05 Apr 2012 11:33:53 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.0
        Operating System: GNU/Linux

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Details:

Steps-
1) In planning mode, plan an attack against some enemy unit. The unit Has to
move to attack it, bug doesn't occur when the unit is standing in an adjacent
hex.
2) Kill the targeted unit using some other unit.
3) Original unit disappears. Flickers once on moving cursor over either the
hex at its location, or where it had to move. Corrects itself on selecting the
unit, so probably some screen redrawing and event management (removing attack
from queue, etc.) issue.

Reproducible. 
GNU/Linux 3.0.6-gentoo 
Installed using portage. 
Battle for Wesnoth v1.10.0




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