URL:
<http://gna.org/bugs/?19621>
Summary: Unit disappears when the other unit is killed if
attack is planned.
Project: Battle for Wesnoth
Submitted by: adc
Submitted on: Thu 05 Apr 2012 11:33:53 AM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Whiteboard
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10.0
Operating System: GNU/Linux
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Details:
Steps-
1) In planning mode, plan an attack against some enemy unit. The unit Has to
move to attack it, bug doesn't occur when the unit is standing in an adjacent
hex.
2) Kill the targeted unit using some other unit.
3) Original unit disappears. Flickers once on moving cursor over either the
hex at its location, or where it had to move. Corrects itself on selecting the
unit, so probably some screen redrawing and event management (removing attack
from queue, etc.) issue.
Reproducible.
GNU/Linux 3.0.6-gentoo
Installed using portage.
Battle for Wesnoth v1.10.0
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