Follow-up Comment #5, bug #21768 (project wesnoth): That being said, I seem to recall using lua_function= to modify the gamestate anyway. For instance, just setting a variable or so are safe things. So it could break backwards compatibility.
The most dangerous things I can think of are adding or removing units, changing the map while storing locations, and changing the map in such way that on-map units end up off-map. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21768> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs