Follow-up Comment #4, bug #21883 (project wesnoth): After a bit more investigation I don't think it is a dirty graphics buffer issue any more.
In unit_display.ccp the funtion "move_unit_between" has a target_time with a magic number of 200 for an increment. Increasing this number manually leads to a cycling of the unit path between the individual hexes in a similar fashion to the earlier attached video. Lowering it speeds up the animation too quickly. This issue looks to require some more prodding and poking. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21883> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs