Follow-up Comment #9, bug #23345 (project wesnoth): I am currently making use of preload event in add on "World Conquest II"
Reason for use preload event is load all campaign events from scenario variables, and reduce considerabily memory space taken for multiple possible scenarios (each new scenario in campaign is chosen randomly for a big pool using diffenrt [generator]). I have no clue how use lua, and future maintainers of add on could neither have any clue about it. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23345> _______________________________________________ Mensaje enviado vía/por Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs