URL: <http://gna.org/bugs/?23643>
Summary: Show mp connect independent on allow_new_game=yes Project: Battle for Wesnoth Submitted by: None Submitted on: So 14 Jun 2015 16:10:16 UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: None of the others Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13 Operating System: windows _______________________________________________________ Details: Currently if a scenario of a mp campaign was ended, mp connect is shown iff the new scenario has allow_new_game=yes. It can be observed in LoW on 1.12.2 that this causes bugs, specially when it is not clear by which client a side of the next scenaio should be controlled. It would be better if the game would automaticly figure out whether the next scenario has unassigned sides and only show the mp connect screen if this is the case. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23643> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs