Follow-up Comment #1, bug #24100 (project wesnoth):

I couldn't reproduce this (at
https://github.com/wesnoth/wesnoth/commit/55f7b28720f2749d543fabfbdd3037faa1f86c80)
by typing


wesnoth.wml_actions.set_variables { mode = "append", to_variable = "array[6]",
name = "myvar"}


in the lua console in AoI first sceanrio.

Maybe the error is something different?

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