URL: <http://gna.org/bugs/?24652>
Summary: More customizable recuitlists Project: Battle for Wesnoth Submitted by: gfgtdf Submitted on: Mo 09 Mai 2016 17:39:49 UTC Category: Feature Request Severity: 3 - Normal Priority: 5 - Normal Item Group: WML Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13 Operating System: all _______________________________________________________ Details: It is currently not possible to change the gold price of units with actionwml, neigher its possible to recuit different variations of certain units. So i suggest to instead of having a recuits=a,b,c to have a [recuit] wml array that could then look like [side] [recuit] type="Walking Corpse" cost=8 [/recuit] [recuit] type="Walking Corpse" variation="Dwarf" cost=9 [/recuit] [recuit] type="Mage" [/recuit] [recuit] type="Mage" cost=23 [variables] addon_specific_information=22 [/variables] [/recuit] [recuit] # recuit a weakened mage. type="Mage" cost=15 [effect] apply_to=max_hitpoints increase_total=-20 [/effect] [/recuit] [/side] So i suggest to let [recuit] have the attributes 'type' 'variation' and 'cost' and the subtags 'variables' and 'effect' (multiple effects are possible) ofcourse the old recuit="a,b,c" should still be supported as a backwards compability path . _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24652> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs