Update of bug #25088 (project wesnoth):

                  Status:                    None => Confirmed              
                 Release:                     git => 1.13.5+dev             
        Operating System:                   linux => All                    
                 Summary: random map generation: identical seeds yield
different maps => Random map generation: non-numerical seeds yield different
maps

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Follow-up Comment #3:

Agreed, it's not clear that the random map generator only accepts numeric
values and I confirm that numbers work but anything non-numeric produced
random results.

I don't really know Wesnoth UI code, but if it's possible to filter for
numeric values only and display some sort of error message for anything else,
that would be better than what we have now. I realise parsing floating-point
values often involves starting with a string input, so this isn't necessarily
an easy thing to do. Although, it looks like floating-point inputs are
truncated to integers anyway.

I've updated the summary to reflect this discussion - please let us know if
you object.

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