Update of bug #25088 (project wesnoth): Status: None => Confirmed Release: git => 1.13.5+dev Operating System: linux => All Summary: random map generation: identical seeds yield different maps => Random map generation: non-numerical seeds yield different maps
_______________________________________________________ Follow-up Comment #3: Agreed, it's not clear that the random map generator only accepts numeric values and I confirm that numbers work but anything non-numeric produced random results. I don't really know Wesnoth UI code, but if it's possible to filter for numeric values only and display some sort of error message for anything else, that would be better than what we have now. I realise parsing floating-point values often involves starting with a string input, so this isn't necessarily an easy thing to do. Although, it looks like floating-point inputs are truncated to integers anyway. I've updated the summary to reflect this discussion - please let us know if you object. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25088> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs