URL: <http://gna.org/bugs/?25258>
Summary: Enemy moves "in advance" are visible by hovering over the unit sometimes Project: Battle for Wesnoth Submitted by: tobefree Submitted on: Mi 02 Nov 2016 14:58:24 UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: Multiplayer Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.12.6 Operating System: Windows 10 _______________________________________________________ Details: By hovering over an enemy unit in a 2v2 multiplayer game, I (game host) was able to see the advance-planned units of an enemy merman hunter on the official server. My teammate was able to see them too. It was a four-moves-in-advance automatic planning which happens when you click a tile that is currently too far away to move to. This was only possible during the turn of the enemy, and stopped to be visible in the next turn. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25258> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs