URL:
  <http://gna.org/bugs/?25258>

                 Summary: Enemy moves "in advance" are visible by hovering
over the unit sometimes
                 Project: Battle for Wesnoth
            Submitted by: tobefree
            Submitted on: Mi 02 Nov 2016 14:58:24 UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.12.6
        Operating System: Windows 10

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Details:

By hovering over an enemy unit in a 2v2 multiplayer game, I (game host) was
able to see the advance-planned units of an enemy merman hunter on the
official server. My teammate was able to see them too. It was a
four-moves-in-advance automatic planning which happens when you click a tile
that is currently too far away to move to. This was only possible during the
turn of the enemy, and stopped to be visible in the next turn.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?25258>

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