Follow-up Comment #2, bug #25337 (project wesnoth): > I think it would make more sense to automatically unregister any custom definitions when the Lua kernel is destroyed. ..
Hmm yes i had the same idea, but i wonder whether that's enough ? If you have code that adds a new definition everytme before our dialog shows those now unused defeintions might accuuilate in ram during gameplay > you do not want to allow existing definitions to be overridden I agree here aswell. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25337> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs