Follow-up Comment #5, bug #25541 (project wesnoth): Current failure (still when dummy is supposed to be summoned)
Battle for Wesnoth v1.13.6+dev (de090c1-Clean) Started on Tue Feb 28 03:21:40 2017 Automatically found a possible data directory at /home/matthias/vcs/github/wesnoth/build/.. Data directory: /home/matthias/vcs/github/wesnoth/build/.. User configuration directory: /home/matthias/.config/wesnoth User data directory: /home/matthias/.local/share/wesnoth/1.13 Cache directory: /home/matthias/.cache/wesnoth Setting mode to 1221x861 Checking lua scripts... ok 20170228 03:22:17 error scripting/lua: lua/wml/animate_unit.lua:94: bad argument #3 to 'add' (string expected, got nil) stack traceback: [C]: in method 'add' lua/wml/animate_unit.lua:94: in upvalue 'add_animation' lua/wml/animate_unit.lua:112: in local 'cmd' lua/wml-utils.lua:145: in field 'handle_event_commands' lua/wml-flow.lua:6: in function <lua/wml-flow.lua:5> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25541> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs