Update of bug #21564 (project wesnoth): Severity: 3 - Normal => 4 - Important Priority: 5 - Normal => 6
_______________________________________________________ Follow-up Comment #5: I think the problme here migth be that some widgets (in particular [spacer]) calculate their width/height based on a formula like https://github.com/wesnoth/wesnoth/blob/1.13.6/data/gui/window/wml_message.cfg#L512 thta uses screen width and is only evaulated when a widgets is created not when the dialog is relayouted. I'm makring this as important since this alspo effects the gui2 loadingscreen which maked the game crash if this happens. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21564> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs