Update of bug #21564 (project wesnoth):

                Severity:              3 - Normal => 4 - Important          
                Priority:              5 - Normal => 6                      

    _______________________________________________________

Follow-up Comment #5:

I think the problme here migth be that some widgets (in particular [spacer])
calculate their width/height based on a formula like
https://github.com/wesnoth/wesnoth/blob/1.13.6/data/gui/window/wml_message.cfg#L512
thta uses screen width and is only evaulated when a widgets is created not
when the dialog is relayouted.

I'm makring this as important since this alspo effects the gui2 loadingscreen
which maked the game crash if this happens.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21564>

_______________________________________________
  Nachricht gesendet von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to