Follow-up Comment #3, bug #25550 (project wesnoth):

To clarify, this is the code that now produces the error in SotA S10


        # Remove the bones and show a resurected bird:
        [animate_unit]
            # Fire the recruitment animation (actually an extra_anim):
            [filter]
                id=Ras-Tabahn
            [/filter]
            flag=recruit2
            [facing]
                x,y=32,12
            [/facing]
        [/animate_unit]



Also it seems likely this was introduced in: 
https://github.com/wesnoth/wesnoth/commit/8822dacd92ebf290308b7deb351ac133af819a4a

as that's where a lot of changes for [animate_unit] were done.
 

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