Follow-up Comment #3, bug #25550 (project wesnoth): To clarify, this is the code that now produces the error in SotA S10
# Remove the bones and show a resurected bird: [animate_unit] # Fire the recruitment animation (actually an extra_anim): [filter] id=Ras-Tabahn [/filter] flag=recruit2 [facing] x,y=32,12 [/facing] [/animate_unit] Also it seems likely this was introduced in: https://github.com/wesnoth/wesnoth/commit/8822dacd92ebf290308b7deb351ac133af819a4a as that's where a lot of changes for [animate_unit] were done. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25550> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs