Author: eleazar
Date: Wed Apr 25 02:14:26 2007
New Revision: 17062
URL: http://svn.gna.org/viewcvs/wesnoth?rev=17062&view=rev
Log:
imperfect fix for bridge-doesn't-display-over-swamp. Note that the reeds don't
show in bridge hexes. This is not ideal, but i don't know how to fix it.
Modified:
trunk/data/terrain-graphics.cfg
Modified: trunk/data/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/terrain-graphics.cfg?rev=17062&r1=17061&r2=17062&view=diff
==============================================================================
--- trunk/data/terrain-graphics.cfg (original)
+++ trunk/data/terrain-graphics.cfg Wed Apr 25 02:14:26 2007
@@ -93,6 +93,11 @@
[/terrain_graphics]
#enddef
+
+# Bridges don't currently work right over swamp. For some reason the reeds
are not displayed. The bridge macro used to be much further down in the code,
but i moved it up here to get the bridges to display Ñ eleazar
+{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
+
+
{SWAMPADJSINGLE Ss (C*,K*,_K,H*,M*) (!,C*,K*,_K,H*,M*) 100 swamp/reed-castle}
{SWAMPADJSINGLE Chs (!,Ch*) Chs 100 swamp/reed-castle}
@@ -284,6 +289,7 @@
{PEAKS *^Xm mountain_peak3 peaks 27}
{PEAKS *^Xm mountain_peak4 peaks 40}
{PEAKS *^Xm mountain_peak5 peaks 80}
+
#
# > V I L L A G E B U I L D I N G S <
@@ -510,7 +516,8 @@
#{CANYON X canyon}
#added ruins
-{BRIDGE *^Bw\ *^Bw| *^Bw/ (W*^,Ss^) (C*,K*,_K,*^F*) bridge}
+
+# This is where the BRIGDE macro used to be
#
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