Author: eleazar
Date: Wed Apr 25 02:14:26 2007
New Revision: 17062

URL: http://svn.gna.org/viewcvs/wesnoth?rev=17062&view=rev
Log:
imperfect fix for bridge-doesn't-display-over-swamp.  Note that the reeds don't 
show in bridge hexes.  This is not ideal, but i don't know how to fix it.

Modified:
    trunk/data/terrain-graphics.cfg

Modified: trunk/data/terrain-graphics.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/terrain-graphics.cfg?rev=17062&r1=17061&r2=17062&view=diff
==============================================================================
--- trunk/data/terrain-graphics.cfg (original)
+++ trunk/data/terrain-graphics.cfg Wed Apr 25 02:14:26 2007
@@ -93,6 +93,11 @@
 
 [/terrain_graphics]
 #enddef
+
+# Bridges don't currently work right over swamp.  For some reason the reeds 
are not displayed.  The bridge macro used to be much further down in the code, 
but i moved it up here to get the bridges to display Ñ eleazar
+{BRIDGE *^Bw\ *^Bw| *^Bw/  (W*^,Ss^) (C*,K*,_K,*^F*)   bridge}
+
+
 
 {SWAMPADJSINGLE Ss   (C*,K*,_K,H*,M*) (!,C*,K*,_K,H*,M*) 100 swamp/reed-castle}
 {SWAMPADJSINGLE Chs  (!,Ch*)  Chs                   100     swamp/reed-castle}
@@ -284,6 +289,7 @@
 {PEAKS *^Xm mountain_peak3  peaks 27}
 {PEAKS *^Xm mountain_peak4  peaks 40}
 {PEAKS *^Xm mountain_peak5  peaks 80}
+
 
 #
 #       >  V I L L A G E   B U I L D I N G S   <
@@ -510,7 +516,8 @@
 
 #{CANYON X canyon}
 #added ruins
-{BRIDGE *^Bw\ *^Bw| *^Bw/  (W*^,Ss^) (C*,K*,_K,*^F*)   bridge}
+
+# This is where the BRIGDE macro used to be
 
 
 #


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