Author: zookeeper
Date: Wed Apr 25 16:36:43 2007
New Revision: 17082

URL: http://svn.gna.org/viewcvs/wesnoth?rev=17082&view=rev
Log:
Fixed a little problem with the ghost and quickened the animations up a bit.

Added:
    trunk/images/units/undead/ghost-attack-1.png
      - copied unchanged from r17070, 
trunk/images/units/undead/ghost-attack1.png
    trunk/images/units/undead/ghost-attack-2.png   (with props)
Removed:
    trunk/images/units/undead/ghost-attack.png
    trunk/images/units/undead/ghost-attack1.png
Modified:
    trunk/data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg
    trunk/data/units/Undead_Spirit_Ghost.cfg

Modified: trunk/data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg?rev=17082&r1=17081&r2=17082&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/units/Ethereal_Ghost.cfg Wed 
Apr 25 16:36:43 2007
@@ -28,41 +28,75 @@
        die_sound=wail-long.wav
        [attack]
                name=touch
-               description= _"touch"
-               type=cold
+               description= _ "touch"
+               icon=attacks/touch-undead.png
+               type=arcane
                range=melee
                damage=4
                number=3
-               icon=attacks/touch-undead.png
                [specials]
                        {WEAPON_SPECIAL_DRAIN}
                [/specials]
                [animation]
                        [frame]
+                               begin=-225
+                               end=-200
+                               image="units/undead/ghost.png"
+                       [/frame]
+                       [frame]
+                               begin=-200
+                               end=-100
+                               image="units/undead/ghost-attack-1.png"
+                       [/frame]
+                       [frame]
                                begin=-100
                                end=100
-                               image="units/undead/ghost-attack.png"
+                               image="units/undead/ghost-attack-2.png"
+                               sound=wail-sml.wav
+                       [/frame]
+                       [frame]
+                               begin=100
+                               end=175
+                               image="units/undead/ghost-defend.png"
+                       [/frame]
+                       [frame]
+                               begin=200
+                               end=200
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                [/animation]
        [/attack]
        [attack]
                name=wail
-               description= _"wail"
+               description= _ "wail"
                type=cold
                range=ranged
                damage=3
                number=3
                [animation]
-                       [missile_frame]
+
+                       {MISSILE_FRAME_WAIL}
+
+                       [frame]
                                begin=-200
+                               end=-100
+                               image="units/undead/ghost-attack-1.png"
+                       [/frame]
+                       [frame]
+                               begin=-100
                                end=0
-                               image="projectiles/darkmissile-n.png"
-                               image_diagonal="projectiles/darkmissile-ne.png"
-                       [/missile_frame]
+                               image="units/undead/ghost-attack-2.png"
+                               sound=wail-sml.wav
+                       [/frame]
                        [frame]
-                               begin=-250
-                               end=50
-                               image="units/undead/ghost-attack1.png"
+                               begin=0
+                               end=75
+                               image="units/undead/ghost-attack-1.png"
+                       [/frame]
+                       [frame]
+                               begin=75
+                               end=100
+                               image="units/undead/ghost.png"
                        [/frame]
                [/animation]
        [/attack]

Modified: trunk/data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg?rev=17082&r1=17081&r2=17082&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg (original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/units/Haunt.cfg Wed Apr 25 
16:36:43 2007
@@ -25,48 +25,75 @@
        die_sound=wail-long.wav
        [attack]
                name=touch
-               description= _"touch"
-               type=cold
+               description= _ "touch"
+               icon=attacks/touch-undead.png
+               type=arcane
                range=melee
                damage=4
                number=3
-               icon=attacks/touch-undead.png
                [specials]
                        {WEAPON_SPECIAL_DRAIN}
                [/specials]
                [animation]
                        [frame]
+                               begin=-225
+                               end=-200
+                               image="units/undead/ghost.png"
+                       [/frame]
+                       [frame]
+                               begin=-200
+                               end=-100
+                               image="units/undead/ghost-attack-1.png"
+                       [/frame]
+                       [frame]
                                begin=-100
                                end=100
-                               image="units/undead/ghost-attack.png"
+                               image="units/undead/ghost-attack-2.png"
                                sound=wail-sml.wav
+                       [/frame]
+                       [frame]
+                               begin=100
+                               end=175
+                               image="units/undead/ghost-defend.png"
+                       [/frame]
+                       [frame]
+                               begin=200
+                               end=200
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                [/animation]
        [/attack]
        [attack]
                name=wail
-               description= _"wail"
+               description= _ "wail"
                type=cold
                range=ranged
                damage=3
                number=3
                [animation]
-                       [missile_frame]
+
+                       {MISSILE_FRAME_WAIL}
+
+                       [frame]
                                begin=-200
-                               end=0
-                               image="projectiles/darkmissile-n.png"
-                               image_diagonal="projectiles/darkmissile-ne.png"
-                       [/missile_frame]
-                       [frame]
-                               begin=-250
-                               end=-200
-                               image="units/undead/ghost-attack1.png"
+                               end=-100
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                        [frame]
-                               begin=-200
-                               end=50
-                               image="units/undead/ghost-attack1.png"
+                               begin=-100
+                               end=0
+                               image="units/undead/ghost-attack-2.png"
                                sound=wail-sml.wav
+                       [/frame]
+                       [frame]
+                               begin=0
+                               end=75
+                               image="units/undead/ghost-attack-1.png"
+                       [/frame]
+                       [frame]
+                               begin=75
+                               end=100
+                               image="units/undead/ghost.png"
                        [/frame]
                [/animation]
        [/attack]

Modified: trunk/data/units/Undead_Spirit_Ghost.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/units/Undead_Spirit_Ghost.cfg?rev=17082&r1=17081&r2=17082&view=diff
==============================================================================
--- trunk/data/units/Undead_Spirit_Ghost.cfg (original)
+++ trunk/data/units/Undead_Spirit_Ghost.cfg Wed Apr 25 16:36:43 2007
@@ -20,20 +20,6 @@
 Special Notes:"+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}
        die_sound=wail-long.wav
        {DEFENSE_ANIM "units/undead/ghost-defend.png" "units/undead/ghost.png" 
wail-sml.wav }
-    [standing_anim]
-       [frame]
-                       duration=200
-                       image="units/undead/ghost.png"
-               [/frame]
-       [frame]
-                       duration=200
-                       image="units/undead/ghost2.png"
-               [/frame]
-       [frame]
-                       duration=200
-                       image="units/undead/ghost3.png"
-               [/frame]
-    [/standing_anim]
        [attack]
                name=touch
                icon=attacks/touch-undead.png
@@ -46,30 +32,30 @@
                [/specials]
                [animation]
                        [frame]
-                               begin=-250
+                               begin=-225
                                end=-200
                                image="units/undead/ghost.png"
                        [/frame]
                        [frame]
                                begin=-200
                                end=-100
-                               image="units/undead/ghost-attack1.png"
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                        [frame]
                                begin=-100
                                end=100
-                               image="units/undead/ghost-attack.png"
+                               image="units/undead/ghost-attack-2.png"
                                sound=wail-sml.wav
                        [/frame]
                        [frame]
                                begin=100
-                               end=200
+                               end=175
                                image="units/undead/ghost-defend.png"
                        [/frame]
                        [frame]
                                begin=200
-                               end=250
-                               image="units/undead/ghost.png"
+                               end=200
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                [/animation]
        [/attack]
@@ -80,28 +66,28 @@
                damage=3
                number=3
                [animation]
-                       
+
                        {MISSILE_FRAME_WAIL}
 
                        [frame]
                                begin=-200
                                end=-100
-                               image="units/undead/ghost-attack1.png"
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                        [frame]
                                begin=-100
-                               end=100
-                               image="units/undead/ghost-attack.png"
+                               end=0
+                               image="units/undead/ghost-attack-2.png"
                                sound=wail-sml.wav
                        [/frame]
                        [frame]
-                               begin=100
-                               end=175
-                               image="units/undead/ghost-attack1.png"
+                               begin=0
+                               end=75
+                               image="units/undead/ghost-attack-1.png"
                        [/frame]
                        [frame]
-                               begin=175
-                               end=250
+                               begin=75
+                               end=100
                                image="units/undead/ghost.png"
                        [/frame]
                [/animation]

Added: trunk/images/units/undead/ghost-attack-2.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/images/units/undead/ghost-attack-2.png?rev=17082&view=auto
==============================================================================
Binary file - no diff available.

Propchange: trunk/images/units/undead/ghost-attack-2.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Removed: trunk/images/units/undead/ghost-attack.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/images/units/undead/ghost-attack.png?rev=17081&view=auto
==============================================================================
Binary file - no diff available.

Removed: trunk/images/units/undead/ghost-attack1.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/images/units/undead/ghost-attack1.png?rev=17081&view=auto
==============================================================================
Binary file - no diff available.


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