Author: zookeeper
Date: Thu Apr 26 10:43:34 2007
New Revision: 17105
URL: http://svn.gna.org/viewcvs/wesnoth?rev=17105&view=rev
Log:
Fixed Garak's +1 bow damage. He now gets it as a Desert Marshal as well.
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg?rev=17105&r1=17104&r2=17105&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/scenarios/1_Morning_After.cfg
Thu Apr 26 10:43:34 2007
@@ -178,7 +178,7 @@
#There are 3 mudcrawler encounter spots, in the NW and SW corner and in
the barracks.
#Depending on which way you circle around the village, you will
- #encounter the NW or barracks first.
+ #encounter the NW or barracks first.
#At start seen a mudcrawler is false
{VARIABLE seen_mudcrawler 0}
@@ -308,7 +308,7 @@
[else]
#Has completed encounter #1 in SW corner, do #2 encounter
-#!***else (Seen mudcrawler, do let's-kick-their-ass performance)***
+#!***else (Seen mudcrawler, do let's-kick-their-ass performance)***
[message]
description=Kaleh
message= _ "There are more of our people fighting the mud
monsters!"
@@ -336,7 +336,7 @@
{ADD rescued_elves 1}
- {CREATE_UNIT 1 "Desert Fighter" 24 25 "Vecnu"
(user_description=_"Vecnu"
+ {CREATE_UNIT 1 "Desert Fighter" 24 25 "Vecnu" (user_description=_"Vecnu"
random_traits="yes")}
{CREATE_UNIT 1 "Desert Archer" 24 27 "Eranor"
(user_description=_"Eranor"
random_traits="yes")}
@@ -383,12 +383,12 @@
add=1
[/set_variable]
- {CREATE_UNIT 1 "Desert Hunter" 24 34 "Eloshi"
(user_description=_"Eloshi"
+ {CREATE_UNIT 1 "Desert Hunter" 24 34 "Eloshi"
(user_description=_"Eloshi"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Archer" 19 33 "Illuvia"
(user_description=_"Illuvia"
-random_traits="yes"
+ {CREATE_UNIT 1 "Desert Archer" 19 33 "Illuvia"
(user_description=_"Illuvia"
+random_traits="yes"
gender="female")}
- {CREATE_UNIT 1 "Desert Hunter" 21 35 "Raynor"
(user_description=_"Raynor"
+ {CREATE_UNIT 1 "Desert Hunter" 21 35 "Raynor"
(user_description=_"Raynor"
random_traits="yes")}
{CREATE_UNIT 2 "Giant Mudcrawler" 25 34 "" ()}
@@ -462,11 +462,8 @@
[object]
duration=forever
[effect]
- # He only gets this effect at Captain level.
- unit_type="Desert Captain"
apply_to=attack
- range=ranged
- name="Superior archery skills."
+ name=bow
increase_damage=1
[/effect]
[/object]
@@ -474,10 +471,10 @@
{IS_HERO}
[/unit]
- {CREATE_UNIT 1 "Desert Fighter" 36 33 "Jorazan"
(user_description=_"Jorazan"
+ {CREATE_UNIT 1 "Desert Fighter" 36 33 "Jorazan"
(user_description=_"Jorazan"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Fighter" 35 35 "Zyara"
(user_description=_"Zyara"
-random_traits="yes"
+ {CREATE_UNIT 1 "Desert Fighter" 35 35 "Zyara" (user_description=_"Zyara"
+random_traits="yes"
gender="female")}
[message]
@@ -495,7 +492,7 @@
[/if]
#Garak's speech when they kill the Giant Mudcrawler
-
+
[event]
name=die
first_time_only=no
@@ -590,9 +587,9 @@
{IS_HERO}
[/unit]
- {CREATE_UNIT 1 "Desert Shaman" 30 27 "Ryoko" (user_description=_"Ryoko"
+ {CREATE_UNIT 1 "Desert Shaman" 30 27 "Ryoko" (user_description=_"Ryoko"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Shaman" 32 27 "Yuni" (user_description=_"Yuni"
+ {CREATE_UNIT 1 "Desert Shaman" 32 27 "Yuni" (user_description=_"Yuni"
random_traits="yes")}
[message]
@@ -668,7 +665,7 @@
message= _ "Hey {FOUND}, the rocks have stopped falling. You
can come out now!"
[/message]
- {CREATE_UNIT 1 "Desert Scout" {X} {Y} {FOUND}
(user_description=_{FOUND}
+ {CREATE_UNIT 1 "Desert Scout" {X} {Y} {FOUND}
(user_description=_{FOUND}
random_traits="yes")}
[message]
@@ -684,7 +681,7 @@
message= _ "I think I see movement in the stables. Is anyone
there?"
[/message]
- {CREATE_UNIT 1 "Desert Scout" {X} {Y} {FOUND}
(user_description=_{FOUND}
+ {CREATE_UNIT 1 "Desert Scout" {X} {Y} {FOUND}
(user_description=_{FOUND}
random_traits="yes")}
[message]
@@ -1004,16 +1001,16 @@
y=1-6
[/remove_shroud]
- {CREATE_UNIT 1 "Desert Hunter" 29 2 "Pythos"
(user_description=_"Pythos"
+ {CREATE_UNIT 1 "Desert Hunter" 29 2 "Pythos" (user_description=_"Pythos"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Fighter" 28 2 "Shea" (user_description=_"Shea"
+ {CREATE_UNIT 1 "Desert Fighter" 28 2 "Shea" (user_description=_"Shea"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Fighter" 29 1 "Narn" (user_description=_"Narn"
+ {CREATE_UNIT 1 "Desert Fighter" 29 1 "Narn" (user_description=_"Narn"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Scout" 27 2 "Jokli" (user_description=_"Jokli"
+ {CREATE_UNIT 1 "Desert Scout" 27 2 "Jokli" (user_description=_"Jokli"
random_traits="yes")}
- {CREATE_UNIT 1 "Desert Archer" 28 1 "Lyia" (user_description=_"Lyia"
-random_traits="yes"
+ {CREATE_UNIT 1 "Desert Archer" 28 1 "Lyia" (user_description=_"Lyia"
+random_traits="yes"
gender="female")}
[message]
@@ -1039,7 +1036,7 @@
[/event]
#!***This is basicaly one event doing the same thing at four different
places.***
-#!***Turning it into a macro invoked four times saves space again***
+#!***Turning it into a macro invoked four times saves space again***
#Desert Village events
#Some of the outer villages have elves hiding in them. If the player
#reaches them before the undead do, they can rescue the elves.
@@ -1082,7 +1079,7 @@
message= _ "Oh good, some elves have survived in this
outer settlement. They've agreed to help us search for other survivors."
[/message]
- {CREATE_UNIT 1 {TYPE_FOUND} $x1 $y1 {NAME_FOUND}
(user_description=_{NAME_FOUND}
+ {CREATE_UNIT 1 {TYPE_FOUND} $x1 $y1 {NAME_FOUND}
(user_description=_{NAME_FOUND}
random_traits="yes")}
[/then]
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits