Author: alink
Date: Sun Jul 1 00:40:42 2007
New Revision: 18581
URL: http://svn.gna.org/viewcvs/wesnoth?rev=18581&view=rev
Log:
Adapt unused code about debug_highlight. Anybody still use it?
Modified:
trunk/src/ai_move.cpp
Modified: trunk/src/ai_move.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/ai_move.cpp?rev=18581&r1=18580&r2=18581&view=diff
==============================================================================
--- trunk/src/ai_move.cpp (original)
+++ trunk/src/ai_move.cpp Sun Jul 1 00:40:42 2007
@@ -15,6 +15,7 @@
#include "ai.hpp"
#include "game_config.hpp"
+#include "game_display.hpp"
#include "log.hpp"
#include "map.hpp"
#include "util.hpp"
@@ -711,7 +712,7 @@
best_route.steps.rbegin(); ri != best_route.steps.rend(); ++ri) {
if(game_config::debug) {
- //display::debug_highlight(*ri,0.2);
+
//game_display::debug_highlight(*ri,static_cast<size_t>(0.2));
}
//this is set to 'true' if we are hesitant to proceed because
of enemy units,
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