Author: suokko
Date: Tue Jun 17 10:13:59 2008
New Revision: 27253
URL: http://svn.gna.org/viewcvs/wesnoth?rev=27253&view=rev
Log:
* Disabled Host Network Game in mac
* Wrote something to release_notes; Someone should fix that to better form,
please
Modified:
trunk/RELEASE_NOTES
trunk/players_changelog
trunk/src/game.cpp
trunk/src/game_config.cpp
Modified: trunk/RELEASE_NOTES
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/RELEASE_NOTES?rev=27253&r1=27252&r2=27253&view=diff
==============================================================================
--- trunk/RELEASE_NOTES (original)
+++ trunk/RELEASE_NOTES Tue Jun 17 10:13:59 2008
@@ -19,6 +19,12 @@
Users of Wesnoth 1.5.0 are encouraged to upgrade since Wesnoth 1.5.0 won't be
compatible with recent changes to the addon server.
+"Host Network Game" feature in multiplayer menu requires "wesnothd" server to
+be compiled. Wesnothd is found from same directory as wesnoth was launched with
+default configuration. User can change wesnothd path from userdata/preferences
+using wesnothd_name="/path/to/wesnothd". Windows version is
+wesnothd_name="C:\path\to\wesnothd.exe"
+
Now content authors can specify the type of their addons. See the documentation
updates at http://www.wesnoth.org/wiki/PblWML for details.
@@ -31,4 +37,5 @@
sorted out. What was [attacks] up till now was now logicaly renamed [swarm] and
a completely new [attacks] has been created behaving alike to [damage] and
[chance_to_hit]. If an attack uses [swarm] any [attacks] declared will be
-ignored.
+ignored.
+
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=27253&r1=27252&r2=27253&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Jun 17 10:13:59 2008
@@ -48,6 +48,7 @@
a command to this hotkey.
* Add a command "alias <name>[=<command>]". To set or show shorter alias to
a command.
+ * Added back "Host Network Game" feature to multipalyer menu.
* Terrains
* Removed duplicate terrain type in unit help
Modified: trunk/src/game.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game.cpp?rev=27253&r1=27252&r2=27253&view=diff
==============================================================================
--- trunk/src/game.cpp (original)
+++ trunk/src/game.cpp Tue Jun 17 10:13:59 2008
@@ -1715,9 +1715,11 @@
host_or_join.push_back(pre + "serverother.png"
+ sep1 + _("Connect to Server")
+ sep2 + _("Join a different server"));
+#ifndef __APPLE__
host_or_join.push_back(pre + "hostgame.png"
+ sep1 + _("Host Networked Game")
+ sep2 + _("Host a game using dedicated
server 'wesnothd'"));
+#endif
host_or_join.push_back(pre + "hotseat.png"
+ sep1 + _("Local Game")
+ sep2 + _("Play a multiplayer game
with the AI or humans sharing the same machine"));
Modified: trunk/src/game_config.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_config.cpp?rev=27253&r1=27252&r2=27253&view=diff
==============================================================================
--- trunk/src/game_config.cpp (original)
+++ trunk/src/game_config.cpp Tue Jun 17 10:13:59 2008
@@ -50,7 +50,7 @@
#else
const std::string revision = VERSION;
#endif
- std::string wesnothd_name = "wesnothd";
+ std::string wesnothd_name;
bool debug = false, editor = false, ignore_replay_errors = false,
mp_debug = false, exit_at_end = false, no_delay = false, disable_autosave =
false;
std::string game_icon = "wesnoth-icon.png", game_title, game_logo,
title_music, lobby_music;
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