Author: alink
Date: Mon Sep 13 20:35:17 2010
New Revision: 46474

URL: http://svn.gna.org/viewcvs/wesnoth?rev=46474&view=rev
Log:
Fix off-map tile incorrectly ToD-lighted
Probably broken during the  new ".png" requirement fir terrain image

Modified:
    trunk/src/display.cpp

Modified: trunk/src/display.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.cpp?rev=46474&r1=46473&r2=46474&view=diff
==============================================================================
--- trunk/src/display.cpp (original)
+++ trunk/src/display.cpp Mon Sep 13 20:35:17 2010
@@ -763,7 +763,7 @@
                // Cache the offmap name.
                // Since it is themabel it can change,
                // so don't make it static.
-               const std::string off_map_name = "terrain/" + 
theme_.border().tile_image + ".png";
+               const std::string off_map_name = "terrain/" + 
theme_.border().tile_image;
                for(std::vector<animated<image::locator> >::const_iterator it =
                                terrains->begin(); it != terrains->end(); ++it) 
{
 


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