Author: zookeeper
Date: Sun Feb 20 22:18:37 2011
New Revision: 48579
URL: http://svn.gna.org/viewcvs/wesnoth?rev=48579&view=rev
Log:
Fixed bug #17671 (corpses spawn in a hex adjacent to the dying unit).
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg
Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg?rev=48579&r1=48578&r2=48579&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg (original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg Sun Feb 20
22:18:37 2011
@@ -107,6 +107,7 @@
side=2
x=$x1
y=$y1
+ placement=map_overwrite
moves=0
attacks_left=0
variation=$unit.undead_variation
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits