Author: zookeeper
Date: Sun Feb 20 22:18:37 2011
New Revision: 48579

URL: http://svn.gna.org/viewcvs/wesnoth?rev=48579&view=rev
Log:
Fixed bug #17671 (corpses spawn in a hex adjacent to the dying unit).

Modified:
    trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg

Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg?rev=48579&r1=48578&r2=48579&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg (original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg Sun Feb 20 
22:18:37 2011
@@ -107,6 +107,7 @@
         side=2
         x=$x1
         y=$y1
+        placement=map_overwrite
         moves=0
         attacks_left=0
         variation=$unit.undead_variation


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