CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <[EMAIL PROTECTED]> 05/08/08 09:08:41
Modified files:
data/units : Mermaid_Initiate.cfg
Log message:
minor language fix
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Mermaid_Initiate.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Mermaid_Initiate.cfg
diff -u wesnoth/data/units/Mermaid_Initiate.cfg:1.13
wesnoth/data/units/Mermaid_Initiate.cfg:1.14
--- wesnoth/data/units/Mermaid_Initiate.cfg:1.13 Mon Aug 8 08:03:44 2005
+++ wesnoth/data/units/Mermaid_Initiate.cfg Mon Aug 8 09:08:41 2005
@@ -15,7 +15,7 @@
undead_variation=swimmer
cost=19
usage=mixed fighter
-unit_description= _ "Young Mermaids are often initiated in the water magics
native to their people. The wondrous abilities this grants are inimitable by
any other race, a mark of the faerie side of these creatures.
+unit_description= _ "Young Mermaids are often initiated into the water magics
native to their people. The wondrous abilities this grants are inimitable by
any other race, a mark of the faerie side of these creatures.
Despite their frailty, this makes them quite formidable in combat, as they can
call upon the very water about them to smite their enemies.