CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Bartek Waresiak <[EMAIL PROTECTED]>     05/06/02 19:39:08

Modified files:
        data/scenarios/multiplayer: scenarios.cfg 

Log message:
        Descriptions to new maps made by Doc Paterson

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/scenarios.cfg.diff?tr1=1.8&tr2=1.9&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/multiplayer/scenarios.cfg
diff -u wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.8 
wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.9
--- wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.8        Thu Jun  2 
05:11:47 2005
+++ wesnoth/data/scenarios/multiplayer/scenarios.cfg    Thu Jun  2 19:39:08 2005
@@ -1,589 +1,603 @@
-[multiplayer]
-   id=multiplayer_test
-   name= _ "Across The River"
-   description= _ "This map is a convenient way to do some testing with two 
factions, as it is pretty well balanced towards both sides.
-You can use it AI vs AI to see how well a faction fares against another."
-   map_data="ffffffffffffffgggggggggggggggggggggggg
-ffffffffffffffffgggggggggggggggCgggtgg
-ffffffffffffffffggggggggggggggC1Cggggg
-fftfffffffffffffffggggtgggggggCCCggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffffffffffffffggggggggggggggggggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffgfgfffffftfffffgggggggggggggggRgg
-fffffgggggffffffffffffffgggggggggggggg
-fffgggggggfffffffffffffffgggggggtggggg
-ggggtggggggfffffffffffffffgggggggggggg
-ggggggggggggffffffffffffffgggggggggggm
-gggggggggggggffffffffffcccccggggggggmm
-mmgggggggtggggggfccccccccccccggggggmrm
-mmmmmmgggggggggccccccccggggcccgggmmmrm
-mmmmmmmggggggccccgggggggggggcccgmmmrrm
-mmmmmmmmgggccccgggggggggtggggccgmmrmmm
-mmmmmmmcgcccccgggggggggggggggcccccCcmm
-mmmmmccccccgccccgggggggggggccccccccccc
-ccmccccmcgggggccccggvggggccccggmmmcmcc
-cccccmCmmgggggggccgggggccccfgggmmmmmmm
-mmcmmrrmmgggggggccccgggccfffggggmmmmmm
-mmmrrmmmgggggggggfcccccccffgggggggmmmm
-mmmrmmmggggggggfffffcccffffgvgggggmmmm
-mmmrmgggggggggfffffffffffffgggggggggmg
-mmmgggggggvggfffffffffffffffgggggggggg
-gggggggRgggggfffffffffffffffgggggggggg
-gggggggggggggfffffffvffffffgggggvggfgf
-gggggggggggggffffffffffffffggggggfffff
-ggggggggggggggffffffffffffffgfgfffffff
-gggCggggggggggffffffffffffffffffffffff
-ggC2Cgggggggggggffffffffffffffffffffff
-ggCCCggggggggggggfffffffffffffffffffff
-gvgggggggggggvgggfffffffffffffffffffff
-ggggggggggggggggggffffffffvfffffffffff
-ggggggggggggggggggggffffffffffffffffff
-"
-
-   turns=90
-
-   {DAWN}
-   {MORNING}
-   {AFTERNOON}
-   {DUSK}
-   {FIRST_WATCH}
-   {SECOND_WATCH}
-
-   [side]
-   side=1
-   enemy=2
-   canrecruit=1
-   controller=human
-   [/side]
-   [side]
-   side=2
-   enemy=1
-   canrecruit=1
-   controller=human
-   [/side]
-
-   [event]
-   name=moveto
-      [filter]
-      x=35
-      y=18
-      side=1
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=35
-         y=18
-         side=1
-         [/filter]
-         x=8
-         y=27
-         [/teleport]
-      [/command]
-   [/event]
-
-   [event]
-   name=moveto
-      [filter]
-      x=7
-      y=21
-      side=2
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=7
-         y=21
-         side=2
-         [/filter]
-         x=36
-         y=8
-         [/teleport]
-      [/command]
-   [/event]
-
-[/multiplayer] 
-
-[multiplayer]
-       id=multiplayer3
-       name= _ "The Valley of Death"
-       map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-
-
-[multiplayer]
-       id=multiplayer_kingofthehill
-       name= _ "King of the Hill"
-       map_data="{maps/multiplayer/King_of_the_Hill}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4,
-       canrecruit=1
-       controller=human
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3,
-       canrecruit=1
-       controller=human
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerDivideandConquer
-       name= _ "2p - Divide and Conquer"
-       map_data="{maps/multiplayer/2p_Divide_and_Conquer}"
-       turns=90        
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerSilverheadCrossing
-       name= _ "2p - Silverhead Crossing"
-       map_data="{maps/multiplayer/2p_Silverhead_Crossing}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerMeteorLake
-       name= _ "Meteor Lake"
-       map_data="{maps/multiplayer/2p_Meteor_Lake}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerDenofOnis
-       name= _ "2p - Den of Onis"
-       map_data="{maps/multiplayer/2p_Den_of_Onis}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerHamlets
-       name= _ "2p - Hamlets"
-       map_data="{maps/multiplayer/2p_Hamlets}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerHornsharkIsland
-       name= _ "2p - Hornshark Island"
-       map_data="{maps/multiplayer/2p_Hornshark_Island}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerSullasRuins
-       name= _ "2p - Sullas Ruins"
-       map_data="{maps/multiplayer/2p_Sullas_Ruins}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer1v1v1Hex
-       name= _ "3p - 1v1v1Hex"
-       map_data="{maps/multiplayer/3p_1v1v1Hex}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerLagoon
-       name= _ "4p - Lagoon"
-       map_data="{maps/multiplayer/4p_Lagoon}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayerTheWilderlands
-       name= _ "4p - The Wilderlands"
-       map_data="{maps/multiplayer/4p_The_Wilderlands}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2,4
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=4
-       enemy=1,2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer3pMorituri
-       name= _ "3p - Morituri"
-       map_data="{maps/multiplayer/3p_Morituri}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-[multiplayer]
-       id=multiplayer3pTripleBlitz
-       name= _ "3p - Triple Blitz"
-       map_data="{maps/multiplayer/3p_Triple_Blitz}"
-       turns=90
-
-       {DAWN}
-       {MORNING}
-       {AFTERNOON}
-       {DUSK}
-       {FIRST_WATCH}
-       {SECOND_WATCH}
-
-       [side]
-       side=1
-       enemy=2,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=2
-       enemy=1,3
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-       [side]
-       side=3
-       enemy=1,2
-       canrecruit=1
-       controller=human
-       gold=100
-       [/side]
-[/multiplayer]
-
-
+[multiplayer]
+   id=multiplayer_test
+   name= _ "Across The River"
+   description= _ "This map is a convenient way to do some testing with two 
factions, as it is pretty well balanced towards both sides.
+You can use it AI vs AI to see how well a faction fares against another."
+   map_data="ffffffffffffffgggggggggggggggggggggggg
+ffffffffffffffffgggggggggggggggCgggtgg
+ffffffffffffffffggggggggggggggC1Cggggg
+fftfffffffffffffffggggtgggggggCCCggggg
+ffffffffffffffffffgggggggggggggggggggg
+fffffffffffffffffggggggggggggggggggggg
+ffffffffffffffffffgggggggggggggggggggg
+fffffgfgfffffftfffffgggggggggggggggRgg
+fffffgggggffffffffffffffgggggggggggggg
+fffgggggggfffffffffffffffgggggggtggggg
+ggggtggggggfffffffffffffffgggggggggggg
+ggggggggggggffffffffffffffgggggggggggm
+gggggggggggggffffffffffcccccggggggggmm
+mmgggggggtggggggfccccccccccccggggggmrm
+mmmmmmgggggggggccccccccggggcccgggmmmrm
+mmmmmmmggggggccccgggggggggggcccgmmmrrm
+mmmmmmmmgggccccgggggggggtggggccgmmrmmm
+mmmmmmmcgcccccgggggggggggggggcccccCcmm
+mmmmmccccccgccccgggggggggggccccccccccc
+ccmccccmcgggggccccggvggggccccggmmmcmcc
+cccccmCmmgggggggccgggggccccfgggmmmmmmm
+mmcmmrrmmgggggggccccgggccfffggggmmmmmm
+mmmrrmmmgggggggggfcccccccffgggggggmmmm
+mmmrmmmggggggggfffffcccffffgvgggggmmmm
+mmmrmgggggggggfffffffffffffgggggggggmg
+mmmgggggggvggfffffffffffffffgggggggggg
+gggggggRgggggfffffffffffffffgggggggggg
+gggggggggggggfffffffvffffffgggggvggfgf
+gggggggggggggffffffffffffffggggggfffff
+ggggggggggggggffffffffffffffgfgfffffff
+gggCggggggggggffffffffffffffffffffffff
+ggC2Cgggggggggggffffffffffffffffffffff
+ggCCCggggggggggggfffffffffffffffffffff
+gvgggggggggggvgggfffffffffffffffffffff
+ggggggggggggggggggffffffffvfffffffffff
+ggggggggggggggggggggffffffffffffffffff
+"
+
+   turns=90
+
+   {DAWN}
+   {MORNING}
+   {AFTERNOON}
+   {DUSK}
+   {FIRST_WATCH}
+   {SECOND_WATCH}
+
+   [side]
+   side=1
+   enemy=2
+   canrecruit=1
+   controller=human
+   [/side]
+   [side]
+   side=2
+   enemy=1
+   canrecruit=1
+   controller=human
+   [/side]
+
+   [event]
+   name=moveto
+      [filter]
+      x=35
+      y=18
+      side=1
+      [/filter]
+      [command]
+         [teleport]
+         [filter]
+         x=35
+         y=18
+         side=1
+         [/filter]
+         x=8
+         y=27
+         [/teleport]
+      [/command]
+   [/event]
+
+   [event]
+   name=moveto
+      [filter]
+      x=7
+      y=21
+      side=2
+      [/filter]
+      [command]
+         [teleport]
+         [filter]
+         x=7
+         y=21
+         side=2
+         [/filter]
+         x=36
+         y=8
+         [/teleport]
+      [/command]
+   [/event]
+
+[/multiplayer] 
+
+[multiplayer]
+       id=multiplayer3
+       name= _ "The Valley of Death"   
+       description= _ " "
+       map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+
+
+[multiplayer]
+       id=multiplayer_kingofthehill
+       name= _ "King of the Hill"
+       map_data="{maps/multiplayer/King_of_the_Hill}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4,
+       canrecruit=1
+       controller=human
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3,
+       canrecruit=1
+       controller=human
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerDivideandConquer
+       name= _ "2p - Divide and Conquer"       
+       description= _ "This small duel map divides the field of battle into 
three segments. Recommended settings of 2G per village."
+
+       map_data="{maps/multiplayer/2p_Divide_and_Conquer}"
+       turns=90        
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerSilverheadCrossing
+       name= _ "2p - Silverhead Crossing"
+       description= _ "Players must traverse all manner of terrain in pursuit 
of victory on this multi-fronted duel map. Recommended settings of 2G per 
village."
+       map_data="{maps/multiplayer/2p_Silverhead_Crossing}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerMeteorLake
+       name= _ "2p - Meteor Lake"
+       description= _ "Long ago, a great meteor fell from the heavens, leaving 
its mark on this coniferous region. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Meteor_Lake}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerDenofOnis
+       name= _ "2p - Den of Onis"
+       description= _ "Danger lurks around every corner in this underground 
battlefield, a duel map where force and subterfuge meet. Recommended settings 
of 2G per village."
+       map_data="{maps/multiplayer/2p_Den_of_Onis}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerHamlets
+       name= _ "2p - Hamlets"
+       description= _ "Warfare transforms the simple farms and villages of a 
peaceful region into a subtly parceled battlefield. Recommended settings of 2G 
per village."
+       map_data="{maps/multiplayer/2p_Hamlets}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerHornsharkIsland
+       name= _ "2p - Hornshark Island"
+       description= _ "Players must navigate the dispersive terrain of this 
small but topographically dense island. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Hornshark_Island}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerSullasRuins
+       name= _ "2p - Sullas Ruins"
+       description= _ "Flooded by the seas and battered by the winter 
elements, only ruins, water and ice now remain in the shadow of this once 
mighty empire. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/2p_Sullas_Ruins}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer1v1v1Hex
+       name= _ "3p - 1v1v1Hex"
+       description= _ "Three players do battle in this small, enclosed region. 
Recommended settings of 2G per village." 
+       map_data="{maps/multiplayer/3p_1v1v1Hex}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerLagoon
+       name= _ "4p - Lagoon"
+       description= _ "Four factions contend for dominance over this watery 
settlement. Recommended settings of 1G per village."
+       map_data="{maps/multiplayer/4p_Lagoon}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayerTheWilderlands
+       name= _ "4p - The Wilderlands"
+       description= _ "A vast region of wild, untamed wilderness, its terrain 
dotted with forests, caves, rivers, and the ruins of ancient fortresses. 
Recommended settings of 1G per village."
+       map_data="{maps/multiplayer/4p_The_Wilderlands}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2,4
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=4
+       enemy=1,2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer3pMorituri
+       name= _ "3p - Morituri"
+       description= _ "Only one faction will emerge victorious from this 
tightly bordered three-player map. Recommended settings of 2G per village."
+       map_data="{maps/multiplayer/3p_Morituri}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+[multiplayer]
+       id=multiplayer3pTripleBlitz
+       name= _ "3p - Triple Blitz"
+       description= _ "Three players come head to head on this water-cut 
battlefield. Recommended settings of 2G per village."  
+       map_data="{maps/multiplayer/3p_Triple_Blitz}"
+       turns=90
+
+       {DAWN}
+       {MORNING}
+       {AFTERNOON}
+       {DUSK}
+       {FIRST_WATCH}
+       {SECOND_WATCH}
+
+       [side]
+       side=1
+       enemy=2,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=2
+       enemy=1,3
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+       [side]
+       side=3
+       enemy=1,2
+       canrecruit=1
+       controller=human
+       gold=100
+       [/side]
+[/multiplayer]
+
+


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