CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <[EMAIL PROTECTED]> 05/05/18 23:08:13
Modified files:
src : unit_display.cpp
Log message:
made show_combat work properly
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/unit_display.cpp.diff?tr1=1.58&tr2=1.59&r1=text&r2=text
Patches:
Index: wesnoth/src/unit_display.cpp
diff -u wesnoth/src/unit_display.cpp:1.58 wesnoth/src/unit_display.cpp:1.59
--- wesnoth/src/unit_display.cpp:1.58 Mon May 2 19:42:04 2005
+++ wesnoth/src/unit_display.cpp Wed May 18 23:08:13 2005
@@ -402,7 +402,7 @@
def->second.set_defending(hits, attack_type::LONG_RANGE,
animation_time, acceleration);
- while(animation_time < end_at) {
+ while(animation_time < end_at && !hide) {
//this is a while instead of an if, because there might be
multiple
//sounds playing simultaneously or close together
@@ -733,7 +733,7 @@
def->second.set_defending(hits, attack_type::SHORT_RANGE,
animation_time, acceleration);
- while(animation_time < end_at) {
+ while(animation_time < end_at && !hide) {
//this is a while instead of an if, because there might be
multiple
//sounds playing simultaneously or close together