CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Yann Dirson <[EMAIL PROTECTED]> 05/04/05 12:09:49
Modified files:
src : display.cpp
Log message:
set default zoom level in tinygui mode consistently with size of tiles
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/display.cpp.diff?tr1=1.312&tr2=1.313&r1=text&r2=text
Patches:
Index: wesnoth/src/display.cpp
diff -u wesnoth/src/display.cpp:1.312 wesnoth/src/display.cpp:1.313
--- wesnoth/src/display.cpp:1.312 Sun Mar 27 23:06:16 2005
+++ wesnoth/src/display.cpp Tue Apr 5 12:09:49 2005
@@ -1,4 +1,4 @@
-/* $Id: display.cpp,v 1.312 2005/03/27 23:06:16 gruikya Exp $ */
+/* $Id: display.cpp,v 1.313 2005/04/05 12:09:49 ydirson Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -48,7 +48,12 @@
std::map<gamemap::location,fixed_t> display::debugHighlights_;
namespace {
+#ifdef USE_TINY_GUI
+ const int DefaultZoom = 36;
+#else
const int DefaultZoom = 72;
+#endif
+
const int MaxZoom = 200;
int MinZoom(const gamemap& map, const SDL_Rect& viewport)