CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <[EMAIL PROTECTED]>       05/03/21 22:50:59

Modified files:
        data/scenarios/The_Rise_of_Wesnoth: The_Fall.cfg 

Log message:
        Make Wesfolk Leader's guards poachers

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.25 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.26
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:1.25        Sun Mar 
20 23:56:47 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg     Mon Mar 21 
22:50:59 2005
@@ -130,11 +130,11 @@
                {STARTING_VILLAGES 2 7}
 
 #ifdef EASY
-               {GUARD_UNIT (Footpad) (Wesfolk) 2 11 20}
+               {GUARD_UNIT (Poacher) (Wesfolk) 2 11 20}
 #else
-               {GUARD_UNIT (Footpad) (Wesfolk) 2 11 20}
-               {GUARD_UNIT (Footpad) (Wesfolk) 2 7 21}
-               {GUARD_UNIT (Footpad) (Wesfolk) 2 9 22}
+               {GUARD_UNIT (Poacher) (Wesfolk) 2 11 20}
+               {GUARD_UNIT (Poacher) (Wesfolk) 2 7 21}
+               {GUARD_UNIT (Poacher) (Wesfolk) 2 9 22}
 #endif
 
                [recall]


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