CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <[EMAIL PROTECTED]> 05/01/08 13:39:38

Modified files:
        src            : map.cpp 

Log message:
        Fix behavioral discrepancy for healing terrains. Thanks to quartex and 
ott.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/map.cpp.diff?tr1=1.45&tr2=1.46&r1=text&r2=text

Patches:
Index: wesnoth/src/map.cpp
diff -u wesnoth/src/map.cpp:1.45 wesnoth/src/map.cpp:1.46
--- wesnoth/src/map.cpp:1.45    Fri Dec 31 21:01:37 2004
+++ wesnoth/src/map.cpp Sat Jan  8 13:39:37 2005
@@ -1,4 +1,4 @@
-/* $Id: map.cpp,v 1.45 2004/12/31 21:01:37 isaaccp Exp $ */
+/* $Id: map.cpp,v 1.46 2005/01/08 13:39:37 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -67,7 +67,7 @@
 
 bool gamemap::gives_healing(const gamemap::location& loc) const
 {
-       return is_village(loc);
+       return on_board(loc) && gives_healing(get_terrain(loc));
 }
 
 bool gamemap::is_castle(const gamemap::location& loc) const


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