CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <[EMAIL PROTECTED]> 05/01/10 21:50:18
Modified files:
data/scenarios/Heir_To_The_Throne: The_Siege_of_Elensefar.cfg
Log message:
Make the 'final boo' a bit easier...
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg
diff -u
wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:1.17
wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:1.18
--- wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg:1.17
Mon Jan 10 03:42:33 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/The_Siege_of_Elensefar.cfg
Mon Jan 10 21:50:18 2005
@@ -422,12 +422,21 @@
[sound]
name=gunshot.wav
[/sound]
+#ifdef HARD
[unit]
type=Revenant
side=3
x=13
y=2
[/unit]
+#else
+ [unit]
+ type=Skeleton
+ side=3
+ x=13
+ y=2
+ [/unit]
+#endif
[scroll_to_unit]
x=13
y=2
@@ -441,12 +450,21 @@
[sound]
name=gunshot.wav
[/sound]
+#ifdef HARD
[unit]
type=Revenant
side=3
x=22
y=1
[/unit]
+#else
+ [unit]
+ type=Skeleton
+ side=3
+ x=22
+ y=1
+ [/unit]
+#endif
[scroll_to_unit]
x=22
y=1