CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Yann Dirson <[EMAIL PROTECTED]> 05/01/25 23:18:55
Modified files:
src : game.cpp
Log message:
differ initialisation of zipios stuff until command-line options were
parsed, so that the log system is initialized and messages are not lost
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/game.cpp.diff?tr1=1.181&tr2=1.182&r1=text&r2=text
Patches:
Index: wesnoth/src/game.cpp
diff -u wesnoth/src/game.cpp:1.181 wesnoth/src/game.cpp:1.182
--- wesnoth/src/game.cpp:1.181 Sat Jan 22 14:22:25 2005
+++ wesnoth/src/game.cpp Tue Jan 25 23:18:54 2005
@@ -1,4 +1,4 @@
-/* $Id: game.cpp,v 1.181 2005/01/22 14:22:25 Sirp Exp $ */
+/* $Id: game.cpp,v 1.182 2005/01/25 23:18:54 ydirson Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1471,6 +1471,12 @@
}
}
+ if (!filesystem_init()) {
+ std::cerr << "cannot init filesystem code\n";
+ return 1;
+ }
+
+
srand(time(NULL));
game_controller game(argc,argv,use_sound);
@@ -1597,11 +1603,6 @@
int main(int argc, char** argv)
{
- if (!filesystem_init()) {
- std::cerr << "cannot init filesystem code\n";
- return 1;
- }
-
try {
std::cerr << "started game: " << SDL_GetTicks() << "\n";
const int res = play_game(argc,argv);