CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: James Spencer <[EMAIL PROTECTED]> 04/11/17 00:23:19
Modified files:
data/maps/multiplayer: CastleHoppingIsle
data/scenarios/multiplayer: CastleHoppingIsle.cfg
Log message:
Update from PG to Castle hopping Isle
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/CastleHoppingIsle.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
Patches:
Index: wesnoth/data/maps/multiplayer/CastleHoppingIsle
diff -u wesnoth/data/maps/multiplayer/CastleHoppingIsle:1.1
wesnoth/data/maps/multiplayer/CastleHoppingIsle:1.2
--- wesnoth/data/maps/multiplayer/CastleHoppingIsle:1.1 Fri Oct 1 17:49:26 2004
+++ wesnoth/data/maps/multiplayer/CastleHoppingIsle Wed Nov 17 00:23:19 2004
@@ -1,6 +1,6 @@
hvmtfmmdchfhcccdhvvmfthhmmhfmdcdmthvh
vmCCfhggdgmhdddghCmCmggmmchdggdffCCft
-mC1CmggggffgghggCCKtCggffdcdggggmC2Cm
+mC1CmggggffgghggCCKtCggffdcdggggmC4Cm
mgCfRRfhgfggghmgtcccCggghgdgghfRRgChf
ddggghRRgghhgggdfcZcdmggghgggRRrhfghf
cdgfgmmgRCmCggfddcccddhfgCmCRgmrfmggh
@@ -16,5 +16,5 @@
mgggmrhRRgfgggmhdcccddhgghfgRRhffgggg
SHghfRRmgFfmhfggdcZcmggghmgggmRRghgFS
mCCCRgHmHcFghgggCvcCvgggfmggffhgRCCCm
-Fm3CFSSSicFFgggHCCKCCFgFmhhggggSFC4Hm
+Fm3CFSSSicFFgggHCCKCCFgFmhhggggSFC2Hm
VVCVmSSHiHmmSSSVFFVVHSSSSmFHSSSFmVCVV
Index: wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg
diff -u wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.3
wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.4
--- wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg:1.3 Sun Oct
31 03:08:33 2004
+++ wesnoth/data/scenarios/multiplayer/CastleHoppingIsle.cfg Wed Nov 17
00:23:19 2004
@@ -8,7 +8,7 @@
id=multiplayer_castles
name= _ "Castle Hopping Isle"
map_data="{maps/multiplayer/CastleHoppingIsle}"
- description= _ "Many closely placed and strategically located castles.
Small map for fast play. Recommended setting of 2 gold per village."
+ description= _ "Many closely placed and strategically located castles.
Small map for fast play. Recommended setting of 2 gold per village, and players
1, 3 vs players 2, 4 for 2v2."
turns=90
{DAWN}