CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Guillaume Melquiond <[EMAIL PROTECTED]> 04/11/21 22:08:27
Modified files:
src : playturn.cpp
Log message:
Remove unused variable.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.294&tr2=1.295&r1=text&r2=text
Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.294 wesnoth/src/playturn.cpp:1.295
--- wesnoth/src/playturn.cpp:1.294 Sun Nov 21 22:00:06 2004
+++ wesnoth/src/playturn.cpp Sun Nov 21 22:08:27 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.294 2004/11/21 22:00:06 silene Exp $ */
+/* $Id: playturn.cpp,v 1.295 2004/11/21 22:08:27 silene Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1145,7 +1145,6 @@
config snapshot;
write_game_snapshot(snapshot);
try {
- config starting_pos;
recorder.save_game(_("Auto-Save"), snapshot,
state_of_game_.starting_pos);
} catch(gamestatus::save_game_failed&) {
gui::show_dialog(gui_,NULL,"",_("Could not auto save the game.
Please save the game manually."),gui::MESSAGE);