CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Guillaume Melquiond <[EMAIL PROTECTED]> 04/11/21 22:08:27

Modified files:
        src            : playturn.cpp 

Log message:
        Remove unused variable.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.294&tr2=1.295&r1=text&r2=text

Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.294 wesnoth/src/playturn.cpp:1.295
--- wesnoth/src/playturn.cpp:1.294      Sun Nov 21 22:00:06 2004
+++ wesnoth/src/playturn.cpp    Sun Nov 21 22:08:27 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.294 2004/11/21 22:00:06 silene Exp $ */
+/* $Id: playturn.cpp,v 1.295 2004/11/21 22:08:27 silene Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1145,7 +1145,6 @@
        config snapshot;
        write_game_snapshot(snapshot);
        try {
-               config starting_pos;
                recorder.save_game(_("Auto-Save"), snapshot, 
state_of_game_.starting_pos);
        } catch(gamestatus::save_game_failed&) {
                gui::show_dialog(gui_,NULL,"",_("Could not auto save the game. 
Please save the game manually."),gui::MESSAGE);


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