CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <[EMAIL PROTECTED]> 04/11/23 00:35:21

Modified files:
        src            : actions.cpp 

Log message:
        fix to possible bug if WML kills a unit immediately before an attack

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/actions.cpp.diff?tr1=1.166&tr2=1.167&r1=text&r2=text

Patches:
Index: wesnoth/src/actions.cpp
diff -u wesnoth/src/actions.cpp:1.166 wesnoth/src/actions.cpp:1.167
--- wesnoth/src/actions.cpp:1.166       Sun Nov 21 21:15:56 2004
+++ wesnoth/src/actions.cpp     Tue Nov 23 00:35:20 2004
@@ -1,4 +1,4 @@
-/* $Id: actions.cpp,v 1.166 2004/11/21 21:15:56 silene Exp $ */
+/* $Id: actions.cpp,v 1.167 2004/11/23 00:35:20 Sirp Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -574,9 +574,10 @@
 
        std::map<gamemap::location,unit>::iterator a = units.find(attacker);
        std::map<gamemap::location,unit>::iterator d = units.find(defender);
-
-       assert(a != units.end());
-       assert(d != units.end());
+
+       if(a == units.end() || d == units.end()) {
+               return;
+       }
 
        int attackerxp = d->second.type().level();
        int defenderxp = a->second.type().level();


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