CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: David White <[EMAIL PROTECTED]> 04/11/23 00:35:21
Modified files:
src : actions.cpp
Log message:
fix to possible bug if WML kills a unit immediately before an attack
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/actions.cpp.diff?tr1=1.166&tr2=1.167&r1=text&r2=text
Patches:
Index: wesnoth/src/actions.cpp
diff -u wesnoth/src/actions.cpp:1.166 wesnoth/src/actions.cpp:1.167
--- wesnoth/src/actions.cpp:1.166 Sun Nov 21 21:15:56 2004
+++ wesnoth/src/actions.cpp Tue Nov 23 00:35:20 2004
@@ -1,4 +1,4 @@
-/* $Id: actions.cpp,v 1.166 2004/11/21 21:15:56 silene Exp $ */
+/* $Id: actions.cpp,v 1.167 2004/11/23 00:35:20 Sirp Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -574,9 +574,10 @@
std::map<gamemap::location,unit>::iterator a = units.find(attacker);
std::map<gamemap::location,unit>::iterator d = units.find(defender);
-
- assert(a != units.end());
- assert(d != units.end());
+
+ if(a == units.end() || d == units.end()) {
+ return;
+ }
int attackerxp = d->second.type().level();
int defenderxp = a->second.type().level();