CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <[EMAIL PROTECTED]> 04/10/27 19:36:02
Modified files:
src : multiplayer.cpp
Log message:
Fixed bug 8768: made experience requirements go by 10% increments.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer.cpp.diff?tr1=1.124&tr2=1.125&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer.cpp
diff -u wesnoth/src/multiplayer.cpp:1.124 wesnoth/src/multiplayer.cpp:1.125
--- wesnoth/src/multiplayer.cpp:1.124 Sun Oct 24 13:11:42 2004
+++ wesnoth/src/multiplayer.cpp Wed Oct 27 19:36:00 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer.cpp,v 1.124 2004/10/24 13:11:42 cedricd Exp $ */
+/* $Id: multiplayer.cpp,v 1.125 2004/10/27 19:36:00 gruikya Exp $ */
/*
Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -102,6 +102,7 @@
xp_modifier_slider_->set_min(25);
xp_modifier_slider_->set_max(200);
xp_modifier_slider_->set_value(100);
+ xp_modifier_slider_->set_increment(10);
xp_modifier_slider_->set_help_string(_("The amount of experience a unit
needs to advance"));
fog_game_.assign(new gui::button(disp_,_("Fog Of
War"),gui::button::TYPE_CHECK));