CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Philippe Plantier <[EMAIL PROTECTED]>   04/10/27 19:36:02

Modified files:
        src            : multiplayer.cpp 

Log message:
        Fixed bug 8768: made experience requirements go by 10% increments.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer.cpp.diff?tr1=1.124&tr2=1.125&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer.cpp
diff -u wesnoth/src/multiplayer.cpp:1.124 wesnoth/src/multiplayer.cpp:1.125
--- wesnoth/src/multiplayer.cpp:1.124   Sun Oct 24 13:11:42 2004
+++ wesnoth/src/multiplayer.cpp Wed Oct 27 19:36:00 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer.cpp,v 1.124 2004/10/24 13:11:42 cedricd Exp $ */
+/* $Id: multiplayer.cpp,v 1.125 2004/10/27 19:36:00 gruikya Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -102,6 +102,7 @@
        xp_modifier_slider_->set_min(25);
        xp_modifier_slider_->set_max(200);
        xp_modifier_slider_->set_value(100);
+       xp_modifier_slider_->set_increment(10);
        xp_modifier_slider_->set_help_string(_("The amount of experience a unit 
needs to advance"));
 
        fog_game_.assign(new gui::button(disp_,_("Fog Of 
War"),gui::button::TYPE_CHECK));


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