Hi, people. I would like to remind you that we're aiming to release Wesnoth 1.1 on some day near 24 December.
My timeline proposal (just a guideline, we'll keep the IIRWIIR philosophy) would be something like: * 7-10 December: individual developers should decide which features should be in 1.1 (from the ones they're working on, obviously) * 10-17 December: implementation of the features * 17-20 December: feature "polishing" * 20-23 December: heavy testing, multiplayer games, ... * 24 December: Christmas Wesnoth release Best regards
