I just committed a huge chunk of unit/image goodness into the cvs
repository.
All the images for our mages and their fireballs have been completely
replaced.
(Literally - I think the only exception is the illumination aura. )
Given the magnitude of this, I may have made a mistake or two I am not
aware of. If anyone sees any missing animations or graphical glitches
before the next release, please inform me, and I'll try and remedy the
situation as quickly as possible.
However, such a big change did step on one dependency - with this, all
of the drakes have had their use of mage halos broken.
Given that, if they were to use the new ones properly, they would need
to have their unit files modified *anyways*, there really wasn't any
other way to go about this.
Thus, they, and potentially the Elvish Lord will need to have their
unit files amended to use the new projectiles and halos.
If anyone (like shade, for example) would be willing to do this for me,
this would free up a good deal of time for me to keep making new
images.
In doing so, I would just look at the new mage cfg files to see how to
use the images.
That said, I would also like to strongly propose switching the Elvish
Lord to using a similar type of magic as the Elvish Sorceress/Sylph,
rather than a fireball. I personally think that would help to make for
coherent racial magic "identities", and would not really affect
gameplay, given the availability of fire-magic on most factions that
use the unit (ex: Konrad's troops). Of course, to make this happen, I
will be more than happy to do the few images necessary.
Cheers.
- Richard