Hello everyone,

Since we managed to get the 1.13.4 release out with both SDL1.2 and SDL2 support out, I've continued the work on Wesnoth. As a step to simplifying the code and removing some of the support burden, I removed all support for SDL1.2 earlier today. This means that the next development release will only feature SDL2 support.

My main focus for the next development release is to fix any regressions that may have been introduced and to continue the work of cleaning up the rendering path.

I'd appreciate it if you could take the time to report any bugs in GNA so that they don't get forgotten. That way we can ensure that the next development release receives as much polish as possible (and my time allows).

Kind regards,
Andreas

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