Hello everyone,
Since we managed to get the 1.13.4 release out with both SDL1.2 and SDL2
support out, I've continued the work on Wesnoth. As a step to
simplifying the code and removing some of the support burden, I removed
all support for SDL1.2 earlier today. This means that the next
development release will only feature SDL2 support.
My main focus for the next development release is to fix any regressions
that may have been introduced and to continue the work of cleaning up
the rendering path.
I'd appreciate it if you could take the time to report any bugs in GNA
so that they don't get forgotten. That way we can ensure that the next
development release receives as much polish as possible (and my time
allows).
Kind regards,
Andreas
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