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Index: AbilitiesWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/AbilitiesWML,v
retrieving revision 1.17
diff -u -r1.17 AbilitiesWML
--- AbilitiesWML        21 Mar 2005 20:30:43 -0000      1.17
+++ AbilitiesWML        21 Apr 2005 09:19:21 -0000
@@ -18,6 +18,7 @@
 * 'illuminates' all neighbouring hex will be "illuminated", in other words 
have a different time of day (See TimeWML)
 * 'teleport' the unit can move between any two allied villages for one move 
point
 * 'skirmisher' the unit ignores zone of control when moving, but still cannot 
move directly through an enemy unit
+* 'steadfast' the unit takes half normal damage when it did not initiate the 
attack.
 * 'ambush' the unit becomes invisible on forest.  Invisible units cannot be 
seen by enemies and do not possess zone of
 control, although if an enemy moves
 next to one, it becomes visible again.




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