Vladimir Vukicevic wrote:

Sorry it took me a bit to respond here... so, ok, based on the discussion, I'd suggest:

- user-created ImageData-like objects should be supported, e.g. with language such as:

Do note that dealing with user-created objects isn't trivial. You have to be prepared for dealing with the user-created object changing the whole world under you during a callback, this includes things like doing any modification to the canvas object itself, but also things like script navigating away and then causing a GC to tear down the world around you.

This is usually not very hard to deal with, as long as you are not deep inside a long callstack when calling out to content. This is because you have to ensure that the whole callstack is ok with the world changing around it.

/ Jonas

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