At 12:11 -0700 7/08/08, Jonas Sicking wrote:
Dave Singer wrote:
At 20:10 +1200 7/08/08, Chris Double wrote:
On Thu, Aug 7, 2008 at 6:20 PM, Ian Hickson <[EMAIL PROTECTED]> wrote:
On Thu, 7 Aug 2008, Biju [EMAIL PROTECTED] wrote:
On Thu, Aug 7, 2008 at 1:49 AM, Ian Hickson <[EMAIL PROTECTED]> wrote:
> playbackRate is the right way to do it, but maybe Firefox doesn't yet
> support it.
So can I assume HTML5 spec also allow playbackRate to be negative value.
ie to support go backward at various speed....
Yes.
Would you expect the audio to be played backwards too?
I think that's extra credit and optional. As you say, even with
audio coded in independent frames you have to flip the samples,
which is a pain. For audio with forward dependencies, correct
decoding means decoding forwards and then flipping whole chunks of
timeline (though AAC doesn't suffer too badly if you don't do this,
by the way).
Honestly, this seems useless enough that the spec should just say
that when playback is less than 0 sound should be turned off. I'd
hate to see engineers working on this just because "the spec says it
should work that way".
I'm sorry if I wasn't clear: I agree. If you want your
implementation to shine, or be used heavily for audio scrubbing, or
something, go ahead and implement. But it should not be required.
("For extra credit")
--
David Singer
Apple/QuickTime