On Mon, 09 Feb 2009 22:13:09 +0100, Jeremy Doig <jerem...@google.com>
wrote:
Measuring the rate at which the playback buffer is filling/emptying
gives a
fair indication of network goodput, but there does not appear to be a
way to
measure just how well the client is playing the video itself. If I have a
wimpy machine behind a fat network connection, you may flood me with HD
that
I just can't play very well. The cpu or video card may just not be able
to
render the video well.Exposing a metric (eg: Dropped Frame count,
rendered
frame rate) would allow sites to dynamically adjust the video which is
being
sent to a client [eg: switch the url to a differently encoded file] and
thereby optimize the playback experience.
Anyone else think this would be good to have ?
While I think this kind of thing might be useful, I would be careful about
requiring any kind of detailed metrics like dropped frames or effective
frame rate to be exposed via DOM, as getting this information reliably
over different devices, platforms and media frameworks would be quite
difficult. How about an event which the user agent can optionally fire to
indicate that it cannot play at the requested rate due to
processing/memory constraints (rather than network)? This would (I think)
provide the same functionality but put less burden on implementors.
There is already a placeholder for non-fatal errors in the spec, perhaps
this could be included with that in some fashion?
--
Philip Jägenstedt
Opera Software