On 9/27/10 3:30 PM, Rob Evans wrote:
I think one of the most useful things that a js script could know is
how much memory is available and how much the current page is using.
I'm writing a js game engine and knowing how much I can safely site in
memory would be incredibly useful!
On 27 Sep 2010 23:19, "timeless" <timel...@gmail.com
<mailto:timel...@gmail.com>> wrote:
what exactly do you intend to do if you get such a signal?
In general, this is mostly a user problem. There are two basic cases:
1. user has one constrained device with one browser accessing a single
web site (yours) with no other open applications.
2. user has a device with multiple open windows (various sites,
various applications).
I'm just talking about the bare minimum:
sending a simple event window.dispatchEvent(lowmemory)
No details / guarantees. It's just a hint.
Mozilla has made efforts to handle low memory issues (allocation errors
or otherwise)
mainly in the handling of image resources. I'd like to see the practice
become
more widespread.