Right now, canvas gradients interpolate their colors in non-premultiplied space; that is, the raw values of r, g, b, and a are interpolated independently. This has the unfortunate effect that colors darken as they transition to transparent, as "transparent" is defined as "rgba(0,0,0,0)", a transparent black. Under this scheme, the color halfway between "yellow" and "transparent" is "rgba(127,127,0,.5)", a partially-transparent dark yellow, rather than "rgba(255,255,0,.5)".*
The rest of the platform has switched to using premultiplied colors for interpolation, because they react better in cases like this**. CSS transitions and CSS gradients now explicitly use premultiplied colors, and SVG ends up interpolating similarly (they don't quite have the same problem - they track opacity separate from color, so transitioning from "color:yellow;opacity:1" to "color:yellow;opacity:0" gives you "color:yellow;opacity:.5" in the middle, which is the moral equivalent of "rgba(255,255,0,.5)"). It would be unfortunate for canvas gradients to be the only part of the platform that interpolates colors in a different and generally uglier way here. I suspect that this can be changed without any real compat impact; the change will be a minor visual tweak to the middle half of gradients that go from a solid color to transparent (the initial and final quarter won't be noticeably different, solid->solid transitions aren't affected, and other transitions trace a shorter line and thus diverge from the "pretty" behavior less). I realize that this basically just depends on whether browsers are willing to change their current implementation. Implementors, does this sounds like a change you can get behind? We already changed canvas shadows to match behavior with CSS shadows; this is a much smaller change for spec-equivalence. ~TJ * An even more obvious example can be seen by drawing a white->transparent gradient in a white rect on canvas. This should pretty obviously just result in more white, right? Instead, you get a symmetrical fade from white to gray and back to white. (The reason it reverses halfway through is because it's now less than half opacity, so the background white is winning when it's composed with the gradient color. The gradient is actually still getting darker until it hits black at the end, it just contributes less and less of that darkness to the final color of the pixels.) ** Quick primer for those who don't understand color math well enough to follow the conversation (like me from a few days ago): "Premultiplied" means that you multiply the color components by the alpha component before doing compositing operations. It turns out that this lets you get away with some simpler and faster math when compositing partially-transparent colors while getting equivalent results, so it's a common optimization. The effect of this is that the space of colors gets "compressed" as the alpha shrinks. If the alpha is .5, then the total value range for the color components is only 0-127. If the alpha is .1, the range is 0-25. This doesn't produce a material change in behavior, due to the way the compositing math works. The only downside is that if you lose precision in the exact color, if you want to extract that back out from the premultiplied version - there are only 26^3 possible colors at alpha=.1, as opposed to the 255^3 colors at alpha=1. A nice benefit of this, though, is that tracing a straight line between two colors in premultiplied space gives you a more attractive transitions than doing so in non-premultiplied (that is, normal rgba) space. As I noted above, the color halfway between yellow and transparent (defining "transparent" as transparent black, or rgba(0,0,0,0)) is rgba(127,127,0,.5) in non-premultiplied space, which has a dark yellow as its color component. In premultiplied space, the midpoint is the 4-tuple (127,127,0,.5), which translates to the color rgba(255,255,0,.5) when you extract it back into normal rgba space. Of course, in normal rgba space you could fix this by explicitly transitioning from yellow to transparent yellow (in other words, from rgba(255,255,0,1) to rgba(255,255,0,0)), but that's more work. In premultiplied space, all fully-transparent colors are equivalent, and naive transitions always "do the right thing". ~TJ