On 1/1/2011 4:07 PM, Glenn Maynard wrote:
On Sat, Jan 1, 2011 at 5:04 PM, Charles Pritchard<ch...@jumis.com>  wrote:
The separation of Mobile and Desktop seems arbitrary, in terms of specs:
if it's useful on the mobile, why would it not be useful on the desktop?

It's the same concept, a memory warning.
I fully agree that no HTML spec should make a distinction in any way
between mobile and desktop.  It's an impossible distinction to
maintain from a spec perspective, as it's hopelessly blurry--mobile
phones having higher and higher specs, iPads straddling the line in
the middle, netbooks pushing in from the other direction, and the
whole industry being a rapidly moving target that no spec will keep up
with.  I believe there are differences in practice that make low
memory events not very useful on desktops, but that decision should be
left to browsers.
...
My point was that the event needs to give enough information to
*allow* the application's logic to do this correctly.

...
mechanism.)  If applications aren't given enough information to
reasonably decide what to do, they'll have a single, universal
response which will be correct in some cases and probably incorrect in
many others.  (Or, they'll have to try to infer what it means based on
the browser and platform, which seems to defeat the purpose of
speccing it.)

I'm perfectly fine if a desktop implementer decides that they are not going to send low memory events. For me, the purpose of getting the event in the specs is to promote its use, and ensure that the HTML
spec for mobile and desktop stays in sync.

It's clearly a useful event for mobile; even if desktop vendors decide not to fire events, it'd be good
to see it in the specs.

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