On Apr 25, 2012, at 12:48 , Sam Ruby wrote:
>> 
>> I encourage discussion about what the CG will be doing to go to the
>> mailing lists that are provided for that purpose: they are listed in the
>> top right of the following page:
> 
> Oops: make that top left.

Thanks, Sam, but cross-posting as I think it's relevant to people in HTML as 
well as WhatWG.  Please be sure that you choose wisely if following up!


As far as Apple is concerned, we plan to contribute and work in both the 
working group (WG) and the community group (CG). We think they both have 
important roles, and having them under the one umbrella will enable better 
fulfillment of those roles. Though the rest of this message discusses mostly 
what this means for the CG and its relationship to the WG, I want to say that 
our firm support for the work of the WG remains unchanged.

This step is positive for a number of reasons.  It brings one of the major 
places that HTML exploration is done 'home'; now the W3C has a community group 
working on the 'living (bleeding?) edge', and a working group forming stable 
specifications.

In addition, the WhatWG had a slight lack of infrastructure, most notably an 
IPR policy.  Making it a community group, and having contributions and 
documents be under that policy, is great.  Thanks to Anne for using the 
-contrib list recently for a formal contribution; that makes it clear that 
we're under that policy.

I also think that the W3C WG/Rec process has struggled for years with dates 
partly because it tries to guess when innovations will happen -- the 
exploratory phase of standards has been part of the calendar that chairs have 
to guess when writing a charter.  I think the CGs give us a good opportunity to 
do that exploration with lighter staff support, no artificial dates, and yet 
with a policy framework and a family relationship (the CG process also 
envisages possible transition of material to WGs).

There has also been question in the past about use and re-use of HTML text, if 
some of the work was inside and some outside the W3C. Well, now it's all 
inside; that concern goes away.

Finally, I think this brings clarity to 'where do I help?'.  As I see it, if 
you have new ideas that need working out, experimentation, and discussion, join 
the CG and help develop ideas there, so that they can be handed to the WG for 
standardization. And in a CG, it's OK to try, fail, and learn something in the 
process.  In fact, if you're not realizing that some of your ideas don't work 
out, I'd say that you're being too conservative.  WGs really are not good 
places for ideas with wrinkles.  If you have a mature concept that has 
acceptance and needs a stable, referencable, standard, then work with the WG.

Now, CGs are still fairly new; we haven't been all round the cycle with 
CG-initiated work. But I do think that their structure is well-designed, a very 
intelligent balance of needs, and really help the W3C be central not only in 
standardization, but also the exploratory edge. (If you are interested in 
standards process, read the CG documents, it's well worth it).


As I said, we at Apple are excited to be doing both WG and CG work; we need a 
lively edge and we need stable, interoperable, specifications. I would 
encourage everyone to do the same, and join and contribute to the group you're 
not part of - CG or WG. That way you can both initiate and stabilize ideas in 
supportive environments.


Personally, I congratulate all who helped bring this about; though there is 
undoubtedly more to do, this is a very positive step. Thank you!


David Singer
Multimedia and Software Standards, Apple Inc.

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