It helped me to understand Wicket Models as an implementation of the
Facade pattern.
The intention is to have a clean separation between the code providing
the data (Model) and the code presenting the data (Component).
The IModel interface and its implementations serve as glue between Model
object and Components.
Timo
Riyad Kalla schrieb:
doh... thanks Igor.
Igor Vaynberg wrote:
here is a wiki page on the matter:
http://www.wicket-wiki.org.uk/wiki/index.php/Models
-Igor
On 3/1/06, * Riyad Kalla* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>
wrote:
I realized that 90% of my confusion when working with wicket is
due to
my lack of understanding models properly. Is there one or more good
resources covering models, the basic idea behind them, how they were
designed, how they function in a few well known components, etc.?
Sort
of a bottom-up approach to get my brain in sync with the Wicket
way of
thinking?
Thanks guys,
-R
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